Commander Yammark

Level: 01
Stage:
Amazon Area
Weakness:
Ray Arrow
Special Weapon:
Yammar Option

Commander Yammark will float down into the room and summon three smaller dragonfly-type projectiles which will float around him. Once he begins he'll move to the right corner and send his dragonflies moving up and down the screen. They'll begin firing out small energy balls from different positions, get ready to jump over and duck them as they fly past. He'll also often charge forward while firing the dragonflies, jump up the wall then over him as he passes, but be careful as the dragonflies will also fire out behind him. Keep in mind that you can destroy the energy balls by shooting at them with the X-Buster. Use the Ray Arrow to defeat him, or if you don't have it yet just stick with the X-Buster. After you hit him a few times he'll summon more dragonflies (up to a maximum of six), so you'll have to dodge even heavier fire now. Once his health's half gone, he might begin to fly straight at you. Jump up the wall and mid-air dash over him, but be careful as the dragonflies will be following him from behind and will drop small bombs down to the ground. He might also set his dragonflies into positions above and below him, he'll then move forward and try to hit you with his dragonflies. Try to dash under them as they move up. Keep hitting him with the Ray Arrow or blast away with the X-Buster to finish him off. Once you defeat Yammark you'll receive the Yammar Option.

Level: 01
Stage:
Central Museum
Weakness:
Yammar Option
Special Weapon:
Ground Dash

Ground Scaravich will be pushing a large boulder around most of the time during this battle. He'll begin by rolling the boulder straight towards X. Quickly jump over him or use the poles above to dodge him. Once he comes back from off the screen, he'll fire out three small energy balls at X, one at at time. Just jump over them to dodge them. He'll continuously move around the screen while pushing his boulder, eventually when he returns the boulder will grow in size. Use the poles above to avoid the boulder. Eventually the boulder will grow again to a huge size. Keep using the poles to dodge it, but remember that you can destroy the boulders with the X-Buster. The boulder will only grow to one more size, where it nearly fills the screen. Use the Yammar Option to heavily damage Ground Scaravich. When he pushes the boulder forward, jump over him and activate the dragonflies. Move in close so the dragonflies hit him. After taking damage, he'll roll away to the other side of the boulder and push it towards X. After a while the boulder may shrink down again. Keep hitting him with the Yammar Option and try to avoid the boulder as best you can. Once you defeat him you'll receive the Ground Dash and Sentsuizan.


Blaze Heatnix

Level: 02
Stage:
Magma Area
Weakness:
Ground Dash
Special Weapon:
Magma Blade

Blaze Heatnix will be using some strong attacks during this battle. Once he enters the room he'll call up lava which will fill the lower half of the screen. Quickly jump up to the platforms and stay out of the lava. He'll dive down into the lava and fly around below you. After a few seconds he'll rise up below you, get ready to move out of his way. He'll then fire out a large fireball which will break up into three smaller fireballs when they hit the lava. Try to dodge them as best you can or destroy them with the X-Buster. After firing a few off he'll lower the lava and call lava down from the ceiling. Drop down to the floor to avoid it. Blaze'll then fire out small waves of energy that fly out at you, jump over or dash under them just as they pass to avoid them. He'll also often charge across the screen to try and ram X, dash under him or jump over him as he passes. After a while he'll repeat the lava attacks. Use the Ground Dash to heavily damage him. Once you take his health down to half, he might fly out of the screen. If he does, he'll fly back across the screen three times using a huge fire wave, try to dodge him as he passes. Keep hitting him with the Ground Dash, if you run out of weapon energy just use the X-Buster. Once you defeat Blaze you'll receive the Magma Blade and Shoenzan.


Blizzard Wolfang

Level: 02
Stage:
Northpole Area
Weakness:
Magma Blade
Special Weapon:
Ice Burst

Blizzard Wolfang will be lunging at you often during this battle. He'll appear out of the darkness and attack. He'll begin be firing out large ice blocks which will fly up and land down on top of X. Dash to the side quickly before they land to dodge them. He might also charge at you, quickly jump over him to dodge him. If he pauses and looks as if he's about to pounce, he'll jump up and try to ram into X. Dash under him as he jumps up to dodge this attack. He might also jump up to a wall and fly down straight at you. Be ready to jump over him whenever he charges. You can destroy the ice blocks he fires with the X-Buster. Use the Magma Blade to heavily damage him, and once you take his health down to half he'll begin to use stronger attacks. He'll often dash around the ground and ceiling while creating large ice spikes along the floor and ceiling. The ones on the ceiling will drop down, make sure they don't hit you. He also might create spikes up the walls, make sure you stay clear of them. Quickly blast away at the ground spikes to destroy them. He might also jump up into a corner and fire down a series of ice blocks, get ready to move quickly to dodge them. Try to dodge his attacks as best you can and keep hitting him with the Magma Blade. Once you defeat Wolfang you'll receive the Ice Burst and Hyoroga.


Rainy Turtloid

Level: 03
Stage:
Inami Temple
Weakness:
Ice Burst
Special Weapon:
Meteor Rain

Rainy Turtloid is huge and will take up a fair portion of the room. He'll always have his back facing you, as it'll be his primary form of attack. He'll begin by firing out hordes of missiles at X from the two green crystals on his back. Jump up to the corner of the ceiling to dodge all the missiles, but you can also destroy them with the X-Buster or Z-Saber. After he stops firing them, he'll roll into his shell and extend spikes off his back. He'll begin rolling around and will roll across the ground to the other side of the screen. He'll then roll towards X depending on where you're standing. After passing across the screen a few times, he'll retract the spikes and stand back up. He'll then proceed to fire off a horde of missiles again. To defeat him, you'll first have to destroy the two green crystals on his back before you can damage him. Use the Z-Saber to hit both at the same time, and keep persisting until they blow. Once both are gone, rip into him with the Z-Saber, or use the Ice Burst to inflict heavier damage on him. You won't have much energy for the Ice Burst so you'll need to use the Z-Saber as well. Once he recalls the crystals you'll have to destroy them again, so go through his attack patterns again before attacking him again. Once you take his health down to half, he'll begin firing out water bubbles when he rolls across the screen. Try to dodge them as best you can. Keep firing away when his defenses are down, then once you defeat Rainy you'll receive the Meteor Rain and Ensuizan.


Metal Shark Player

Level: 03
Stage:
Recycle Lab
Weakness:
Meteor Rain
Special Weapon:
Metal Anchor

Metal Shark Player will be using a few charge attacks often during this battle. Once he begins, he'll dive to the floor and slide along towards you. Jump over him before he hits X. He'll be doing this quite often, he might also jump up above X and drop down on him, dash to the side to dodge him. If he dives under the junk, he'll move around the ground with his fin sticking out. Try to stay up the walls to avoid being hit. Eventually he'll jump out again. He'll also often throw an anchor out at you, quickly dodge it, but be careful as once it hits the ground it'll bounce around the room. After a few seconds it'll blow. Use the Meteor Rain to inflict heavy damage on him. Once you drain half his health, he might jump up to a corner and charge up yellow energy balls in his hands. Once he does this, an object will form together in the other corner of the screen in the shape of Mavericks that X has already fought long ago. While using X it'll take the form of Magna Centipede from X2, it'll then fire down three ninja-stars, try to dodge them before they hit you. Keep hitting him with the Meteor Rain and try your best to avoid his attacks. Once you defeat Metal Shark you'll receive the Metal Anchor and Rakukojin.


Shield Sheldon

Level: 03
Stage:
Laser Institute
Weakness:
Metal Anchor
Special Weapon:
Guard Shell

Shield Sheldon will be invincible when he has both his shells attached to his body. He'll begin by moving to one corner of the room and will throw each of his shells at you, one by one. Jump up the wall and over them, you'll notice that Sheldon will be now open to attack. Once the shells return to him, he'll disappear and reappear at the top of the screen. He'll now use different forms of attacks. He might curl up into his shells and bounce around the room, you should find it easy to dodge him. He might also sometimes create a clone copy of himself. Make sure you hit the real Sheldon, the real one is the one that isn't flashing. After finishing these attacks he'll reappear in a corner and throw out his shells again. Use the Metal Anchor to damage him significantly. Once you drain half his health, he might begin to use a new attack after his shell-throwing one. He'll create four energy shields around himself, and will then try to fly into X. If you shoot the shields they'll weaken but will fire out an energy ball so be careful. Drain one of the shields to open up a clear shot to him, or use the Metal Anchor to break through. A second attack will be when he begins to emits circular waves out of his body. He'll then create four shells in each corner of the screen and will teleport to one of them. They'll fire at you if you shoot them. Sheldon will fly around between them a few times before recalling the shells. Keep hitting him with the Metal Anchor while trying to dodge his attacks. Once you defeat Sheldon you'll receive the Guard Shell.


Infinity Mijinion

Level: 04
Stage:
Weapons Facility
Weakness:
Guard Shell
Special Weapon:
Ray Arrow

Don't underestimate Infinity Mijinion by his size, he's got some pretty damn strong attacks. He'll morph into the room via small bubbles before attacking. He'll begin by firing out small energy bolts at you which will change direction and fly down or up at X when they reach him. Try to dodge them by jumping clear over them. He might also often disappear and reappear in the center of the screen. He'll then drop down into the floor and will fire out two energy balls along the ground. Small energy bolts will also rain down from the ceiling, try to stay in the gaps between each bolt. He might also sometimes fire out several energy balls which will fire out in all directions. Eventually, he'll begin to use his strongest attacks. He'll often create clones of himself which will float around the screen. He'll also create several large bubbles which will float toward X. Try to destroy them with the Z-Saber before they cause too much damage. Infinity Mijinion has no direct weakness, but the charged shot of the Guard Shell will help. You can also use the Guard Shell to reflect the yellow beams he fires out. If the beams fire back and hit him he'll take damage. When the four shells of the charged shot are active, try to draw him into their line of fire, every time you hit him he'll fly across to one side of the room and take damage. You can also stick with the X-Buster and Z-Saber if the Guard Shell doesn't work out too well. As you keep damaging him, he'll keep summoning more and more clones and bubbles, so you'll have a very hard time trying to dodge everything. Having full energy tanks in reserve will help, try to follow the real Mijinion and keep hitting him. Once you defeat him you'll receive the Ray Arrow and Rekkoha.